Teaching Visual Literacy

Using Comic Books, Graphic Novels, Anime, Cartoons, and More to Develop Comprehension and Thinking Skills

CORWIN PRESS INC.ISBN:9781412953122

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By Nancy Frey, Douglas Fisher
Imprint:
CORWIN PRESS INC.
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Format:
PAPERBACK
Pages:
208

Educators today understand that literacy involves at least five processes: reading, writing, speaking, listening, and viewing. This thoughtful and practical book by a team of literacy experts offers classroom teachers a guide to using visual forms of information as tools for literacy development. The authors provide strategies for fostering visual and critical literacy competencies and increasing student engagement through the use of picture books, comic books, graphic novels, traditional films, anime, and other visual sources of information. Each chapter examines relevant research and theory, and presents practical applications for the classroom.

Acknowledgments About the Editors About the Contributors Introduction 1. Visual Literacy: What You Get Is What You See - Lynell Burmark 2. Graphic Novels: The Good, the Bad, and the Ugly - Jacquelyn McTaggart 3. Comics, the Canon, and the Classroom - James Bucky Carter 4. Seeing the World Through a Stranger's Eyes: Exploring the Potential of Anime in Literacy Classrooms - Kelly Chandler-Olcott 5. "Literary Literacy" and the Role of the Comic Book, or "You Teach a Class on What?" - Rocco Versaci 6. That's Funny: Political Cartoons in the Classroom - Thomas DeVere Wolsey 7. Learning From Illustrations in Picturebooks - Lawrence Sipe 8. An Irrecusable Offer: Film in the K-12 Classroom - Lawrence Baines 9. "It Was Always the Pictures...": Creating Visual Literacy Supports for Students With Disabilities - Paula Kluth Index

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